Well this is somewhat interesting. Go to the Refugee Sector of Nar Shaddaa with Atton in your party and wander around until the two Twi’Lek show up. There might be a couple instances (like Juhani and Dak) that I really don't know about, but the major benefits received from specific party members on planets pertains to influence received after doing certain actions. This would serve as a tiny tiny continuation of the storyline. Save the droid from the Kath Hounds and talk to it. That conversation should lead to Handmaiden becoming a Jedi Guardian. Onderon: Mandalore alone. Press J to jump to the feed. Dantooine: None have a lot of impact here. With the Sparring Matches done and all of the conversations done you need to go talk to Kreia and ask Kreia why she doesn’t like Handmaiden. In KOTOR 2, Dantooine is a single settlement of embittered survivors fending off mercenaries and scavengers looking to loot the Jedi Enclave clean of any remaining relics. Another integral part of the KoTOR characters and principal companions, Carth is a loyal and adept pilot, who shows signs of great pain, struggle and hurt throughout his conversations with Revan. A subreddit for fans of BioWare's classic 2003 RPG *Star Wars: Knights of the Old Republic* and Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*. Korriban and Dantooine, which also appeared in the original KotOR, are also revisited. Atton, Disciple, Visas, and Handmaiden have some crystal caves conversation however. Atton is good for meeting Disciple, and Handmaiden or Visas is good otherwise (though mostly for aesthetics). End the conversation after this dialogue. Chris Avellone, Lead designer for the project, felt that it would be a c… View Mobile Site Ah. Post was not sent - check your email addresses! Atton and Hanharr might as well. Against my better judgment, we’re going to let Vrook go. You can also train some of your companions to become JEDI. Not often do people go with just one, but there is something a bit more impactful of two old soldiers going alone on one of their old battlefields. I agree. During this conversation you should gain Positive Influence and Light Side Points with her as long as you are nice to her. ( Log Out / In Knights of the Old Republic 2: The Sith Lords you can learn different things from your companions. I'm playing through KOTOR 2 again for the first time in a while and I'm planning to use the save editor to unlock all the influence conversations as I go along in the hopes that a playthrough free of obsessive metagaming (i.e. Thursday, ... At the landing pad in Dantooine you are greeted by a woman who notices your lightsaber. An add-on for TSLRCM, Extended Enclave restores several minutes of additional material to flesh out the fateful confrontation with Kreia and the masters. I'm playing through KOTOR 2 again for the first time in a while and I'm planning to use the save editor to unlock all the influence conversations as I go along in the hopes that a playthrough free of obsessive metagaming (i.e. Knights of the Old Republic II: The Sith Lords defined itself by being a game wholly unlike its predecessor. I always have trouble. 3: Mira- Mira's past about the Mandalorians, her current occupation and reasoning behind her feud with Hanharr is both a refreshing take on the bounty hunter trope and likable one. Star Wars: The Old Republic Wiki is a FANDOM Games Community. To start, talk to Handmaiden and ask her why she looks different. Brianna occasionally clashed with Visas Marr, a former Sith assassin who was initially on a … If you bring a level 70+ character, who has completed the Ossus storyline, the first time you do the event, you will see a short unique cinematic, related to the events on Ossus. Handmaiden It… If you want other companion dialogue: HK-47, G0-T0, Bao-Dur. Dxun Temple: Atton as leader, Bao-Dur and Mira or Visas. Now go back and talk to Handmaiden and tell her that you want to talk about her Mother. Now talk to Kreia again and Kreia should start talking about how much time you are spending with Handmaiden. Sorry, your blog cannot share posts by email. Mira/Hanharr is an option as well. Got to try getting your companions to strip too (Kriea's sarcasm and lethal, Handmaiden is adorable, Mira hates your guts, and Visas has stoic refusal). Mandalorian Raiders. It's difficult to say, honestly. ... You have to get all the important scenes with Bao-Dur, like saving that Mandalorian and helping the spy on Dantooine. This mod also makes changes to the same files modified by my Visas Marr and Female Exile Romance mod. You can talk to Handmaiden about her name and you can get several Light Side Points from this particular conversation. A knowledgeable historian, he was one of several tasked with attempting to contact any remaining Jedi and convince them to return to the Republic. New comments cannot be posted and votes cannot be cast. For Star Wars: Knights of the Old Republic II - The Sith Lords on the PC, a GameFAQs message board topic titled "Best companion". The Jedi council will ask to see you. You will need to seek permission from these authors before you can use their assets; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me before you are allowed to modify my files … The series also encompasses a 2006 comic book series, and a massively multiplayer online role-playing game called Star Wars: The Old Republic. NOTE: Always try to choose the nicest responses when talking to Handmaiden. Dxun: Bao-Dur only. The Droid is located near the mouth of the Crystal Caves in the Sandral Grounds. Last time, we were poking around the Kinrath caves on Dantooine and stumbled upon Master Vrook, the second of our four lost Jedi Masters. Challenge the darkness alone. Star Wars Knights of the Old Republic 2 comes with a new way to upgrade your lightsaber. ( Log Out / Game Update 5.10.3 ‘The Dantooine Incursion’ introduces a new in-game event set on the planet Dantooine. Again, choose nice replies and you should gain Influence with her. Since Bao-Dur is required, you are left with Kreia and Atton. In another conversation you should have the option to ask Handmaiden about her Mother. Change ), You are commenting using your Facebook account. ... She tells you her companion is missing, and by mistake reveals that her companion is her droid. Discord Server - https://discord.gg/8gwnpCrHello there friends, back with a KOTOR 2 Guide again! In Knights of the Old Republic 2: The Sith Lords you can learn different things from your companions. Onderon Part 2 really reveals the sith and Korriban is a great final way to begin the final part of the game. This ensures you will GAIN Influence with her and also gain a lot of Light Side Points. You may be looking for the second issue of the KotOR comic series, Knights of the Old Republic 2: Commencement, Part 2. :/ ... You can leave Nar Shadaa with all companions fully Jedified. In my opinion though: Telos Surface: First time you get multiple characters. If it's just the two of you, he actually gets a few extra snippets of unique dialogue (combat is also a touch more challenging). Star Wars KOTOR 2 at IGN: walkthroughs, items, maps, video tips, and strategies. Change ), You are commenting using your Google account. This guide should help you navigate some of the conversations to help you gain influence so you can get your companions to become Jedi. Follow Bastila into the Jedi Chambers. Credits and distribution permission. It is easiest to wait until Level 18 to talk to Handmaiden when you are on the Ebon Hawk because if you are level 18 you can do all her Dueling Matches and also turn her into a Jedi pretty quickly. Fundamentally, the two games are similar in that they use the same engine, have the same art style and utilise the same turn-based dice-rolls style of combat, but Knights of the Old Republic II sets itself apart with its thematic presentation, writing, story and philosophy. Other user's assets Some assets in this file belong to other authors. So does anyone have any suggestions as to which companions might be better suited to particular planets, areas, story events, quests, etc.? Once you escape the planet Taris you’ll be taken to Dantooine where the Jedi enclave is located. For example, I was thinking that it makes sense to bring Atton to most of Nar Shaddaa because he's the one who suggests that you go there and because during the intro scene, when you land, he appears to be acting as something of a guide due to his prior experience with the place. Edit: As I get further along I may add suggestions of my own, such as. At this stage just go along with everything they say. They had planned to make KOTOR 3, but cancelled it because LucasArts was having to make cutbacks and fired a lot of people; still, I don't see why they couldn't have eventually made one if they could wait 7 … Speaking of: Onderon War: Kreia is mandatory, and Mandalore is obligatory. G0-T0's shuttle: Atton and T3. You can also train some of your companions to become JEDI. Any help resolving my issue and getting into the Enclave would be much appreciated. Part 23: Dantooine: Hey, We Were Running Short on Mines, Okay? When I got there, I headed over to the Enclave but I can't enter the door to meet them. Mical, or "the Disciple", was a Human male Jedi Master who had served as a diplomat for the Galactic Republic in the aftermath of the Jedi Civil War. Most of the characters all have something interesting to say on each planet during the main quest of each. Bao-Dur could use some rest on the ship anyway. Make sure to talk to her again about fighting after beating her 3 times and she will teach you a power that adds you Wisdom Attribute to your Defense Raring (very very very very useful!). Next: Dantooine & Citadel Station Redux. Telos Academy: Kreia and Atton - Kreia gets the extra dialogue with the Handmaidens and Atton gets a show when you train with the Sisters (gender determines how much he enjoys it). 2: Atton- The first technical companion the PC gets, at first seems like a Han Solo clone, but after hitting Nar Shaddaa, reveals so much more, dealing with force sensitivity in a very unique way. Once the battle is complete and you have found all of the lost Jedi you can now enter the Rebuilt Jedi Enclave. Outside of the aforementioned influence opportunities that you plan on circumventing, I don't really think there's a big narrative advantage to bringing certain characters out on planets. Good ideas— I especially like the suggestion to bring only Bao-Dur to Dxun! Carth will meet you outside the chambers and point the way. , video tips, and strategies let Vrook go: it 'd be a cutscene... Star Wars Kotor 2 has five upgrade slots ask her why she looks.... Disciple, Visas, and Atton not take Atton while the original Kotor only had two upgrade,... Rest on the trip, and Mandalore is obligatory be a short cutscene showing restored! The same files modified by my Visas Marr and Female Exile Romance mod greeted by woman... Wholly unlike its predecessor to choose the nicest responses when talking to and! Better judgment, we ’ re going to let Vrook go be a crime to not take.! And talk to Handmaiden about her Mother getting into the Enclave but I ca n't enter door. In the Sandral Grounds by being a game wholly unlike its predecessor mark to the. Final Part of the keyboard shortcuts Visas, and strategies Incursion ’ introduces a new in-game event on... More dialogue though, HK-47, Mira/Hanharr and Kreia should start talking about how much you... And asking her if she can teach you any fighting moves guide should you. Talking about how much time you get multiple characters further along I may add suggestions of own. As can Atton, Bao-Dur and T3 Onderon Part 2 really reveals the Sith defined. Repairs of the characters all have something interesting to say on each planet during the main quest of.! Dantooine you are commenting using your WordPress.com account repairs of the Old Republic something interesting to say each... Upgrade slots, Kotor 2 was pretty grey but yeah: I would 've a. 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